Facebook has acquired Downpour Interactive, developer of VR military sim Onward. Mike Verdu, VP, AR/VR Content at Facebook, issued a statement on the Oculus site, saying that "as part of the Oculus ...
Sony’s PlayStation Studios umbrella — which includes all the company’s first-party studios along with its two publishing arms ...
Haarlem, The Netherlands – 28 October 2009 – Premier videogame publisher Iceberg Interactive and Noviy Disk, publisher and distributor of software and games across Russian-speaking territories, have ...
Battle Royale Vampire: The Masquerade - Bloodhunt is the only battle royale I ever loved, so naturally it's going offline for good in April FPS The Battlefield 6 battle royale ring will instantly kill ...
While the world’s hi-tech policy attention (including mine) has been focused on generative artificial intelligence (AI), the closely related technology of advanced virtual reality — I’ll call it Total ...
Annapurna Interactive has announced Blade Runner 2033: Labyrinth, its first internally developed game, for console and PC (Steam). A release date was not announced. “Lots of people lost things in the ...
Publisher Annapurna Interactive and The Artful Escape developer Beethoven & Dinosaur have announced Mixtape, an adventure game about being a teenager. It will launch for Xbox Series and PC via Steam ...
A new virtual reality (VR) game set in the world of Netflix’s hit series Stranger Things launches today — and UC Santa Cruz Assistant Teaching Professor of Computational Media Samantha Gorman is a key ...
Students at UC Santa Cruz majoring in computer game design–an interdisciplinary program that provides a rigorous background in the technical, artistic, and narrative elements of creating interactive ...
With Stadia shutting down in January, many users are worried about game transfers. Luckily, various developers are working into ways in which to transfer game saves over to PC. Three of those ...
Chertsey, UK - 13 January, 2006 - A MORI Poll investigating teachers' attitudes to mainstream computer games has revealed that 59% would consider using them in the classroom for educational purposes.