A globe on a two-dimensional screen seems pretty dull compared to map projections that look like armadillos, butterflies, or deconstructed polygons. The azimuthal orthographic (as it's formally known) ...
Today we’re going to discuss how 3D graphics are created and rendered for a 2D screen. From polygon count and meshes, to lighting and texturing, there are a lot of considerations in building the 3D ...
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